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It looks and feels like a Tim Burton kind of game, in a Good Way - the game was a finalist in the 2008 Independent Games Festival
From the developer's site:
"World of Goo is a physics based puzzle / construction game. The millions of Goo Balls that live in the beautiful World of Goo don't know that they are in a game, or that they are extremely delicious ...
Get an early preview of Chapter 1 right now (PC-only for now!).
- Also, get the full game a week or so before the "official" release.
- Complimentary Profanity Pack TM to replace
voices in the game with ambiguous naughty words. F**k!"
http://2dboy.com/games.php
Pre-ordering is on now - profanity pack??? Freakin' sold!
From the developer's site:
"World of Goo is a physics based puzzle / construction game. The millions of Goo Balls that live in the beautiful World of Goo don't know that they are in a game, or that they are extremely delicious ...
Get an early preview of Chapter 1 right now (PC-only for now!).
- Also, get the full game a week or so before the "official" release.
- Complimentary Profanity Pack TM to replace
voices in the game with ambiguous naughty words. F**k!"
http://2dboy.com/games.php
Pre-ordering is on now - profanity pack??? Freakin' sold!






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Oh heck, I'm going to quote them at length - hope they don't mind. They're so keen at RPS about it that they'll probably appreciate it.
... I have the suspicion this will be this year’s Peggle, in terms of the surface-simple Puzzle game which takes over the PC-mainstream.
Except that’s not really true - it’s a much more traditional PC game-game than Peggle, whose puzzles are purely abstract things, with the whole thing’s plot being obviously deeply tongue-in-cheek - hell, the whole graphical style’s appeal is that it’s so obviously ironic. Conversely, there’s little of that in World of Goo. It’s a surreal little, perfectly considered, coherent world, and while it uses irony neatly at a few points, it’s proper-irony rather than so-shit-it’s-good quasi-irony.
And I’m going off on one, which I’m trying not to do - there’s lots of pretentious things to say about it (Hell - for me, everything has a few pretentious things to say about), but they’re not what’s key. It’s just a charming, funny puzzle game. When Jim saw it, amazed by how slick it feels for a two-person show, he noted it passed his girlfriend test in the head - that it’s something he can imagine his other half playing and adoring. When Alec saw it, he thought it was quite something, paused in the MSN window for a few seconds and determinedly stated that it was something we should Champion. And John’s been playing fellow IGF-finalist Crayon physics Deluxe, so no news on that front yet. I bet he likes it.
We’ll hopefully have an interview with 2D Boy just before World of Goo’s release, but you want, you can pre-order the game for twenty dollars from their site. That allows you to become a Beta Tester, if you so desire, and gives access to the pre-order specific profanity pack, which swaps the eeks and ooks of your Gooey charges for my usual brusque idiom.
Nice to see that it has envolved in something that seems absolutly awesome !